CSP CSP.GG

Transparent production metrics

How the CSP model works

The headline contains only the production match-winner model and one frozen prediction per match.

Settled 1290
Accuracy 58.2%
Baseline 58.1%
Brier score 0.239
Log loss 0.67

Quality by confidence

Stated probabilitySettledAccuracyBrier
0.5-0.683454.3%0.246
0.6-0.742665.3%0.225
0.7-0.83066.7%0.223

Calibration

Predicted probability compared with the observed outcome rate.

0.2-0.3 · n=1
26.2% / 0.0%
0.3-0.4 · n=47
37.5% / 46.8%
0.4-0.5 · n=418
45.0% / 50.2%
0.5-0.6 · n=416
55.4% / 58.9%
0.6-0.7 · n=379
65.6% / 66.8%
0.7-0.8 · n=29
71.5% / 65.5%

Separate from the headline

Experimental models

Validation in progress

Map totals and round totals are still being validated and never affect the production winner accuracy shown above.

By market

MarketSettledAccuracyWon / Lost
Map round totals 1290 58.2% 749 / 541

By line

Map round totals

LineSettledAccuracy
19.5 430 67.0%
20.5 430 57.0%
21.5 430 50.7%

Immutable settled history

Prediction archive

2382 rows
DateMarketMatchLine/MapPickProbabilityOutcome
2026-09-10 18:30 UTC+3 Map round totals pivstar — Golden Horde 20.5 · ancient over 53.0% won
2026-09-10 18:30 UTC+3 Map round totals pivstar — Golden Horde 19.5 · ancient over 68.0% won
2026-09-10 18:30 UTC+3 Map round totals pivstar — Golden Horde 21.5 · inferno over 53.0% won
2026-09-10 18:30 UTC+3 Map round totals pivstar — Golden Horde 20.5 · inferno over 53.0% won
2026-09-10 18:30 UTC+3 Map round totals pivstar — Golden Horde 19.5 · inferno over 67.0% won
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 21.5 · cache over 49.0% unknown
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 20.5 · cache over 56.0% unknown
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 19.5 · cache over 67.0% unknown
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 21.5 · ancient over 43.0% lost
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 20.5 · ancient over 57.0% lost
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 19.5 · ancient over 66.0% lost
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 21.5 · dust2 over 46.0% lost
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 20.5 · dust2 over 52.0% won
2026-09-10 17:45 UTC+3 Map round totals Acend — 100 Thieves 19.5 · dust2 over 66.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 21.5 · default-nuke over 43.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 20.5 · default-nuke over 58.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 19.5 · default-nuke over 68.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 21.5 · default-dust2 over 47.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 20.5 · default-dust2 over 57.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 19.5 · default-dust2 over 65.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 21.5 · default-ancient over 46.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 20.5 · default-ancient over 62.0% won
2026-09-10 17:00 UTC+3 Map round totals ShindeN — Turma do Pagode 19.5 · default-ancient over 65.0% won
2026-09-10 17:00 UTC+3 Map round totals Falcons Force — mellren 21.5 · ancient over 45.0% unknown
2026-09-10 17:00 UTC+3 Map round totals Falcons Force — mellren 20.5 · ancient over 56.0% unknown