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Bebop vs INOX

CCT 2026 Europe Series 1 (Play-Ins)

2026-04-27 20:00 UTC+3 · BO3
finished

Bebop

0 : 2 2026-04-27 20:00 UTC+3

INOX

CCT 2026 Europe Series 1 (Play-Ins) BO3 2026-04-27 20:00 UTC+3

Pre-match model

Predictions

Winner

No current winner prediction.

Round/map totals are experimental until promotion gates pass.

Team form

Team form and performance

Open tournament

INOX

All time form
Record0-0
Win rate-
Maps0-0
K-D0-0
K/D-
Stats series0
No recent finished matches.

Current tournament

Player statistics

Series-level kills and deaths from available provider data

Bebop

PlayerSeriesK-D+/-K/D
dwdwushka 3 87-74 +13 1.18
ididisbalance 3 81-70 +11 1.16
KrKrad 1 27-20 +7 1.35
h1h1kaN 3 79-73 +6 1.08
lolov1kus 3 85-80 +5 1.06
fafaydett 2 46-56 -10 0.82

INOX

PlayerSeriesK-D+/-K/D
FeFenomen 3 126-69 +57 1.83
fifinW 3 110-68 +42 1.62
k0k0s 3 116-78 +38 1.49
k1k1slll 3 99-74 +25 1.34
gogooddeph 3 80-73 +7 1.10

Previous meetings

Head to head

No finished meetings between these teams are available.

Series format: BO3

Maps

Map 1 · nuke
TeamMapsWin%Round%RFRACT/T
Bebop 20 60.0% 53.7% 11.85 10.20
INOX 0 - -
Map 2 · inferno
TeamMapsWin%Round%RFRACT/T
Bebop 12 41.7% 48.3% 11.50 12.33
INOX 0 - -
Map 3 · dust2
TeamMapsWin%Round%RFRACT/T
Bebop 20 35.0% 44.5% 9.55 11.90
INOX 0 - -
Map 1 finished
nuke
3:13
Map 2 finished
inferno
6:13
Map 3 Will not be played
dust2
:

Series decided early — remaining maps will not be played.

Pick / ban order

Map veto

The veto is not available yet. It appears here once HLTV or GRID exposes the pick/ban order.

Feature coverage

Coverage level
unknown
Average source coverage
-
Has maps data
True
Has player stats
True
Source count
2
Best of known
True
Map known
True

Lineup: Bebop

Lineup confirmed from player stats.

  • dw dwushka grid 20/33
  • fa faydett grid 21/28
  • h1 h1kaN grid 23/30
  • id idisbalance grid 13/29
  • lo lov1kus grid 26/30

Lineup: INOX

Lineup confirmed from player stats.

  • Fe Fenomen grid 40/23
  • fi finW grid 32/22
  • go gooddeph grid 20/21
  • k0 k0s grid 33/20
  • k1 k1slll grid 24/20